That's just a fact.With most free-to-play games, players are still able to grind for in-game currency to unlock whichever hero, God, or character they want, as well as the few cosmetic items made available for purchase with that currency. When you boil it down though, there's no getting around the fact that you can buy Aeos Tickets with real-world money, and shift the odds in your favor by laying down real cash. Again, it is technically possible to simply grind your way to all of these unlockables, and as the game evolves with more players, the most expensive Pokémon may not necessarily be the best choices for every team and player. All the same, the grind in Pokémon Unite is pretty bad for free-to-play players, making it nearly impossible to make serious progress without putting in some of your actual money. This problem isn't unique to Pokémon Unite and these trends have been laid down by the free-to-play smash hits that came long before it. You unlock Item Enhancers through other means besides paying for them, but players who pay for better battle passes are more likely to get more Item Enhancers more quickly than those who don't, once again deepening the rift between paid and unpaid players. As if things weren't already muddied enough, you can purchase Item Enhancers, which can be used to level up Hold items. You have to make it to Trainer Level 10 to even unlock all possible hold item slots, so this is a better example of time spent in-game being more valuable than money spent in-game.īut wait, there's actually more. The light silver lining here is that Hold Items, which can be equipped to your Pokémon to give them passive buffs and make them stronger, actually can't be purchased with real money. As you can guess, paying for premium currency is highly incentivized and the grind is placed there intentionally to make crawling your way to the top as painful as possible. With some Pokémon costing 10,000 coins, you would seriously have to save up your coins to be able to afford their licenses without paying real world money. Remember, you can only earn up to 2,100 Aeos Coins per week before you hit the limit. One of the real sticking points here is that pesky weekly cap on Aeos Coins. There are ways to earn more currencies for free, such as daily log-in bonuses and challenges, and you can even temporarily try certain Pokémon in battle for free, but ultimately if you want to avoid the grind you're going to have to pay up. Players can earn about 30-50 Aeos Coins (the free currency) per match, but if you want to purchase a license to use additional Pokémon the cost will run you between 5,000 to 10,000 Aeos Coins. Many free-to-play games fall into this pattern and Unite is no exception. To an extent, yes, Pokémon Unite is pay-to-win. Source: The Pokémon Company (Image credit: Source: The Pokémon Company) Who knew spending money could be so complicated? Is there a battle pass? Is your head spinning yet? Because mine certainly is. Holowear Tickets: Holowear Tickets can exclusively be earned through Energy Machine rolls and they can only be spent in the Zirco Trading section of the store.Fashion Tickets are earned through Energy Machine rolls (you unlock Energy Machine rolls after reaching Trainer Level 6) or by completing events. Fashion Tickets: The most important currency in my cosmetic-crazed eyes, Fashion Tickets are a cosmetic currency that can only be used in the Fashion Ticket Exchange section of the Aeos Emporium.Aeos Tickets: You can earn Aeos Tickets through ranked match rewards or special events and some other sources.However, there is a weekly cap of 2,100 Aeos coins per week that you can earn for free. Aeos Coins: Aeos Coins are the free currency and can be obtained through battles, as rewards for events, and a few other sources.Aeos Gems: Pokémon Unite's premium currency, Aeos Gems can only be purchased in the Aeos gem purchase menu with real money.
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